Documentation
- License
- Artificial Assymetric Intelligence
- Psyop Detection
- Graph Based Naive Bayes
- Decision Ambiguity
- Collisikekkenshiki
- Distribute Nervoussystem And Dynamic Reward Allocation
- Shortest Path Between Statistics
- Intelligent Ultra Compressed Autonomous Agent
- Daticesupe: Concepts For Nightmare Solstice
- Selection By Vortex
- Maximum Read, Minimum Write
- Expanding On Containerization
BASIC CONCEPTS
INTERMEDIATE CONCEPTS
Expanding On Containerization
This concept of containerization can be expanded to write more elegant machine learning.
$POSSIBLE_OBJECTS = [
[ :pomme_une, :pomme_deux, :pomme_trois ],
[ :banane_une, :banane_deux, :banane_trois ],
[ :citron_une, :citron_deux, :citron_trois ],
], [
[ :carrot_une, :carrot_deux, :carrot_trois ],
[ :aubergine_une, :aubergine_deux, :aubergine_trois ],
[ :pomme_de_terre_une, :pomme_de_terre_deux, :pomme_de_terre_trois ]
], [
[ :lait_une, :lait_deux, :lait_trois ].
[ :eau_une, :eau_deux, :eau_trois ].
[ :cafe_une, :cafe_deux, :cafe_trois ],
]
module Carriculum
class LearnFruit
def self.apple
require "NeoPathfinding"
new_fruit = $POSSIBLE_OBJECTS[0][0]
2.times do
get_statistics(new_fruit[0], "Apples start out green, and eventually tarnish.",
new_fruit[1], "Apples will sometimes be yellow and red.",
new_fruit[2], "An apple of day wont always keep the doctor away.")
dynamic_reward_allocation
end
end
def self.banana
require "NeoPathfinding"
new_fruit = $POSSIBLE_OBJECTS[0][1]
2.times do
get_statistics(new_fruit[0], "Bananas will start out green, transitioning to yellow and eventually brown.",
new_fruit[1], "Bananas are good in smoothies and banana bread.",
new_fruit[2], "Bananas will provide potassium and help you sleep.")
dynamic_reward_allocation
end
end
def self.lemon
require "NeoPathfinding"
new_fruit = $POSSIBLE_OBJECTS[0][2]
2.times do
get_statistics(new_fruit[0], "Lemons are citrus fruits related to limes.",
new_fruit[1], "Lemons are good with olive oil in broccoli soup.",
new_fruit[2], "Lemons can also be used to make lemon drinks.")
dynamic_reward_allocation
end
end
end
class LearnVegetables
def self.carrot
require "NeoPathfinding"
new_veggie = $POSSIBLE_OBJECTS[1][0]
2.times do
get_statistics(new_veggie[0], "Carrots are orange, and sweeten when you cook them.",
new_veggie[1], "Carrots are frequently eaten raw in salads or sliced for dipping.",
new_veggie[2], "Carrots improve your eyesight, but can turn you orange if you eat to many.")
dynamic_reward_allocation
end
end
def self.eggplant
require "NeoPathfinding"
new_veggie = $POSSIBLE_OBJECTS[1][1]
2.times do
get_statistics(new_veggie[0], "Eggplants are related to nightshade plants like tomatoes, potatoes, and deadly nightshade",
new_veggie[1], "Eggplants are frequently featured in dishes like Eggplant Parmagean.",
new_veggie[2], "Eggplants can also be used in stirfries, and cooked with caramelized onions.")
dynamic_reward_allocation
end
end
def self.potato
require "NeoPathfinding"
new_veggie = $POSSIBLE_OBJECTS[1][2]
2.times do
get_statistics(new_veggie[0], "Potatoes are frequently used in soups, and also baked.",
new_veggie[1], "There are many different styles of French fries, with different seasoning.",
new_veggie[2], "Potatoes don't provide much internally, but provide firmer in their skin.")
dynamic_reward_allocation
end
end
end
class LearnDrinks
def self.milk
require "NeoPathfinding"
new_drink = $POSSIBLE_OBJECTS[2][0]
2.times do
get_statistics(new_drink[0], "Milk provides vitmain E and D, if you dont go out in the sun a lot.",
new_drink[1], "While frequently eaten on cereal, is often used in baked goods.",
new_drink[2], "It can also be used in coffee when cream is not available.")
dynamic_reward_allocation
end
end
def self.water
require "NeoPathfinding"
new_drink = $POSSIBLE_OBJECTS[2][1]
2.times do
get_statistics(new_drink[0], "Water is the original beverage of life, but not everyone enjoys it.",
new_drink[1], "Water has other useful purposes besides drinking, like flushing comodes.",
new_drink[2], "Much of the world is primarily composed of salt water, which you shouldn't drink.")
dynamic_reward_allocation
end
end
def self.cafe
require "NeoPathfinding"
new_drink = $POSSIBLE_OBJECTS[2][2]
2.times do
get_statistics(new_drink[0], "There are many different styles of coffee, from mochiato to latte. And just black.",
new_drink[1], "There are many different times of creamer that you can use from milk to non dairy alternatives.",
new_drink[2], "For the most part, coffee only provides caffein, but research is ongoing for if it helps cognitive abiltiies.")
dynamic_reward_allocation
end
end
end
end